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Destroyed Village - Narrative Environmental Project

Abandoned and destroyed village environment created in Unreal Engine 5 with a focus on environmental storytelling. Inspired by The Legend of Zelda: Twilight Princess Map, the main objective was to communicate a narrative solely through landscape composition and foliage design, using assets from Fab to create a believable and readable scene.

- Assets, textures and materials: from Fab.
- Landscape material design and composition: Sara Meisi Pérez Maqueda.
- Software used: Unreal Engine 5.

Camp Detail

Camp Detail

Destroyed Village Detail

Destroyed Village Detail

Invocation Detail

Invocation Detail

Global view of Landscape

Global view of Landscape